Children see that you can write radically different programs with the same instructions.
Roamer goes shopping and children learn about wise shopping and how to use Roamer instructions.
A game inspired by curling deals with momentum, energy transfer and Newton's laws of motion.
A chance for students to create a robotic version of an Opening Ceremony.
Race Roamer through a toboggan course and see who can win.
Students practise their coding and maths skills by programming Roamer perform creative robot dances.
Students explore Roamer’s full musical ability and compose a tune.
A chance to write a nested repeat program and learn problem solving methods.
Learn the advantage of writing down code, how to spot patterns and how repeats simplify programming.
A chance to see explore a zig-zag pattern and use a repeat command.