Roamer Activity Library
Discovery at Every Turn.
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Children see that you can write radically different programs with the same instructions.

Roamer goes shopping and children learn about wise shopping and how to use Roamer instructions.

A chance for students to create a robotic version of an Opening Ceremony.

Race Roamer through a toboggan course and see who can win.

A problem solving game where students test their arithmetical and mathematical thinking skills.

Students explore Roamer’s full musical ability and compose a tune.

Learn the advantage of writing down code, how to spot patterns and how repeats simplify programming.

A chance to see explore a zig-zag pattern and use a repeat command.

Explore the mathematics of odd and even numbers.

Students experiment with Roamer’s music feature and program the major musical scale.
1 2 3 6
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