Children see that you can write radically different programs with the same instructions.
Roamer goes shopping and children learn about wise shopping and how to use Roamer instructions.
A chance for students to create a robotic version of an Opening Ceremony.
Race Roamer through a toboggan course and see who can win.
A problem solving game where students test their arithmetical and mathematical thinking skills.
Students explore Roamer’s full musical ability and compose a tune.
Learn the advantage of writing down code, how to spot patterns and how repeats simplify programming.
A chance to see explore a zig-zag pattern and use a repeat command.
Explore the mathematics of odd and even numbers.
Students experiment with Roamer’s music feature and program the major musical scale.