Race Roamer through a toboggan course and see who can win.
A problem solving game where students test their arithmetical and mathematical thinking skills.
Students practise their coding and maths skills by programming Roamer perform creative robot dances.
Students explore Roamer’s full musical ability and compose a tune.
A chance to write a nested repeat program and learn problem solving methods.
Learn the advantage of writing down code, how to spot patterns and how repeats simplify programming.
A chance to see explore a zig-zag pattern and use a repeat command.
Explore the mathematics of odd and even numbers.
Students experiment with Roamer’s music feature and program the major musical scale.
The students solve a challenge by using all the basic Roamer instructions.