A good way of introducing Roamer to older students or challenging younger learners.
Use Roamer to impress on students the size of the solar system.
Students use a map to plan a for their robot explorer.
Students program Roamers with opposite behaviours to explore angles and use the experience to develop negotiation skills.
This outline presents the basic idea of the Robotic Performing Arts Project. This makes an ideal Science, Technology, Engineering, Arts, Mathematics (STEAM) adventure for after-school clubs.
Students test Roamer's pulling power, devise ways of increasing, measuring and analysing it.
Part of the Pledge to Peace project, this activity introduces a key negotiating skill.
This activity is in the process of being added to the site.