Roamer Activity Library
Discovery at Every Turn.

A fun game to remind for students who did the KS1 Scheme of Work and an introduction for those who have never used Roamer before.

This is a multiple adventure task that reviews everything the student has learnt in this package and prepares for the next pack.

Pupils choose which programs will find the nouns in a popular nursery rhyme.

Children learn how to play Turtle an important part of work with Roamer.

A game to help students become familiar with Roamer's basic instructions.

As part of a history project on the Great Fire of London (or other fire) Roamer is a fireball that burns down the city.  How can you stop the fire spreading?

Students will explore the algorithms required to get Roamer through a simple maze.

A Roamer estimation, counting and addition game, which involves students discussing and checking each other's work.

A chance for students to develop their understanding of angle and estimation skills using African wildlife as a context.

More Information
  • Lesson and Assessment Plan
  • Teacher's Notes
  • Resources
  • Curriculum Links
  • Comments

To upgrade from a Guest to RUG Member status edit your profile to include required Institution details.