Roamer Activity Library
Discovery at Every Turn.

A game inspired by curling deals with momentum, energy transfer and Newton's laws of motion.

A chance for students to create a robotic version of an Opening Ceremony.

A topical topic based on the Winter Olympics.

Race Roamer through a toboggan course and see who can win.

Students test their arithmetical and mathematical thinking skills.

Students will use all the programming skills they have learnt – using Repeats and Procedures to create a range of exciting Islamic type tessellation designs from a single pattern.

A chance to write a nested repeat program and learn problem solving methods.

Learn the advantage of writing down code, how to spot patterns and how repeats simplify programming.

Use Roamer to impress on students the size of the solar system.

Students invent a way to communicate with an Extra Terrestrial Roamer lost on Earth.
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